#ifndef CHARACTER_H
#define CHARACTER_H
#include "linkManager.h"
#include <vector>

class Character{
	
	public:
		Character();
		void display();
		void test(Vector3f v);
		void walk(float scalar);
		vector<Vector3f> myBodyPos;
		LinkManager leftArm;
		LinkManager rightArm;
		LinkManager leftLeg;
		LinkManager rightLeg;
		Vector3f center;
		vector<Link*> body;	
		void drawBody();
		void drawCube(float x, float y, float z);
		int frame;
};

#endif